Blender Series.

Creating 3D-Models in Blender.

In the context of my studies within the realm of the specialized module "graphic programming" I undertook a portfolio exam that involved the creation of several distinct subprojects. These subprojects spanned from elementary object modeling to more complex tasks such as character modeling, rigging, sculpting, and animation. As a culmination of the course, I was given the freedom to choose a theme for my final project. This entire experience equipped me with my initial proficiency and valuable insights into the practical application of the graphic software tool, Blender.

Subprojects